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  • Trucker39

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    válasz sith7 #38367 üzenetére

    "Increased preparation time for the attack, which will not allow instant attacks on destroyers.
    Changed the parameters of aiming: now planes get a large aim penalty when changing their direction during an attack and will not be able to accurately shoot rockets when maneuvering.
    All attack aircraft will have a reduced attack time. The aiming reticle now has a wider area when entering an attack, but the maximum reduction of the aiming reticle remains unchanged. Thus, this type of aircraft will reward players for choosing the right vector of attack and consequently leave less chance of a successful attack if carried out at the last moment.
    Maneuverability during the preparation for the attack and during the attack run is reduced, which will not allow Attack Aircraft to easily aim at a maneuvering destroyer if the approach of the attack was originally on the wrong vector.
    Thus, the destroyer, which actively maneuvers and takes into account in advance the attack vector of the squadron, will be able to successfully dodge the attack. The interaction of attack aircraft with ships that do not change their course or, due to their characteristics, cannot do it quickly enough, will remain at the same level.
    Visibility of all ships from the air is reduced by 20%. This will reduce the reconnaissance potential of СVs at the start of the battle and will help destroyers to remain undetected for a longer period, provided that their AA is turned off with the help of the P key.
    To improve the efficiency of the "Fighter" consumable, we changed its settings. Now, fighters quickly begin pursuing enemy squadrons in their area of influence.
    Also increased cruising speed, increased the number of aircraft called by consumable on the squadron from 2-3-4 to 3-5-7, respectively.
    We have also significantly reduced the hit points of fighters, which will emphasize their weakness against ships and low efficiency as an intelligence tool. In addition, the radius of patrolling fighters for squadrons has changed with tier progression: at tier VI it has been reduced to 2.5 km, tier VIII is unchanged, and at the X tier it is now 3.5 km.
    Due to the excessive efficiency on account to the large number of torpedoes in the attack flight, the attacking potential of Midway’s torpedo bombers is reduced: their torpedoes have been replaced with weaker ones (the maximum damage is now 4233 instead of 5367) and the chance of flooding is reduced. Other parameters remain unchanged."

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