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  • Raymond

    félisten

    válasz kisfurko #60694 üzenetére

    Mert a ketto nem ugyanaz meg ha ugyanarra torekednek is*:

    "PC ASW uses motion vectors generated from analysis of historic frames, whereas AppSW uses application-generated motion vectors. Since the application has all the information about object movements, the motion vectors don’t rely on any estimation/guesswork to be generated. This results in AppSW using significantly higher quality motion vectors, much closer to what the “ground truth” motion vectors would be, which results in better overall visual quality.

    At the feature type level, PC ASW is a system feature, which will be triggered automatically on low spec machines. On the other hand, Application SpaceWarp is a completely developer driven feature. Developers can manage the feature’s activation at the development / design stage. More than that, developers have complete control on every single motion vector / depth, which leaves a lot of space for developer innovations , eg. on optimizations and challenging cases handling."

    Forras: [link]

    *mondjuk a Quest megoldast hivhattam volna a rendes neven is es akkor egyertelmubb lett volna hogy nem teljesen ugyanarrol van szo.

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