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  • Z10N

    veterán

    BATTLEFIELD 2042
    TECHNICAL PLAYTEST
    Battlefield 2042 is set to execute a closed Technical Playtest in early July where we'll collect player feedback and intel from our Player Council, a group of Battlefield veterans we're working with to provide insight on the game as launch approaches. This will all be done in a closed environment, under NDA.

    Currently, we're planning on showcasing the map Orbital in a 128-player Conquest experience where we'll be mainly testing matchmaking, party/squad joining, and load times.

    The Technical Playtest will give a few players their first chance to experience Battlefield 2042 and test out some of our newest features, including the handful of Specialists available: Mackay, Boris, Falck, and Casper. Testers will also try a variety of the game's new weapons, Specialties, and vehicles, including the M5A3 and AC42 Assault Rifles, the Ranger, and the return of helicopters and jets with the F-35E Panther and MV38-Condor.

    This closed Technical Playtest is intentionally running in a grey box environment to achieve our development goals around server loads, player experience, and rendering performance. The playtest will be different than those we've run in the past, and will be a grey box landscape for a few different reasons, like validating our back end systems and matchmaking. This playtest is designed with very specific technical goals and is not a representation of Battlefield 2042 in its current state.

    # sshnuke 10.2.2.2 -rootpw="Z10N0101"

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