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    addikt

    válasz ForRedGlory #29050 üzenetére

    FEI Force Effects Intensity
    Always start at 100% and if the effects are too sharp or there is a strong and noisy rattle which you do not like then turn it down to a lower value.

    FF Force Feedback
    Some games like GTS do not have the option to adjust overall force feedback strength. Therefore you can reduce the strength in wheel. Otherwise I would always suggest to keep this value at 100 and adjust the ff strength in game.

    SPR Spring
    Very few games use spring effects instead of force effects. This value controls the signal coming from the game. Keep it at 100 unless you notice dull force feedback because there is a permanent spring over all other force effects.

    DPR Damper
    This option controls only the damper effect signals coming from the game. It really makes sense to keep it at 100 unless an effect really annoys you. Usually a damper makes sense for example when the car is standing and you try to turn the wheel.

    DRI Drift
    The default is -5 but all values from -5 to 0 will add a damper over all other effects. A natural damper will avoid shaking on straights and also make the car feel more realistic but you might want to choose a higher value if you prefer a faster response from the wheel. Values above 0 will use motor power to artificially accelerate the steering wheel. Please note that this can cause the wheel to shake heavily if you release it. Those higher values are recommended for heavy steering wheels or for drifting in games.

    "just because they are spelled the same doesn’t mean they are the same" And "just because they are not spelled the same doesn’t mean they are not the same" Mert gyakorlatilag megszámolhatatlan mennyiségű papucsállatka használ gazdatestként internetezésre humanoidokat és ez követhetetlen."

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