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  • OnSeT

    őstag

    Itt van ismét. ˇˇ

    Greetings Skylords,

    here are the Patchnotes for 6th of December 2012.

    General

    3vs3 Open Beta
    • The all-new 3 versus 3 game mode has been added to the game. To access this mode ingame log into your account, go to the world map and chose “Sparring Grounds”. There you can either choose the “Generated Sparring Ground 3vs3” or the new version of Gorgash. If you want to give us any feedback on this new PvP mode, please do so in our forums at http://forums.battleforge.com/forum/.
    Single Card Booster

    • The single card booster now has the chance to contain common and uncommon Amii cards. Chances to get a card out of the latest card edition is equal to getting one out of the old editions.
    High resolution textures

    • High resolution textures are now accessible for everyone. You can find the option to download them in the BattleForge Bootstrapper in the “Optional Components” tab.

    Map editor
    • You now have the possibility to create your own 3vs3 maps with the editor.
    • Restriction to only use PvE entities has been removed.
    • You can create a random map by importing your own heightmap now.

    Cards

    Backlash
    The damage against buildings has been halfed.
    The damage per target has been decreased from 50% to 33%

    Treespirit
    Gifted Thorns/Tainted Thorns: The damage has been reduced from 160 (240 maximum) to 120 (180 maximum).
    Lifepoints have been increased from 510/540/600/660 to 680/720/800/880.
    Nature affinity: Poison damage has been decreased from 15 damage per second to 10 damage per second.

    Nasty Surprise
    Damage cap has been lowered from 10.000 to 3.000.

    Lost Reaver
    Lifepoints have been reduced from 1650 to 1500.
    Infused Mob/Tainted Mob: The energy costs for the special ability have been increased from 0 to 20 but can now be cast anytime without having to target an enemy.

    Timeless One
    Energy costs have been increased from 50 to 55.
    Frozen Stasis: Energy costs have been increased from 0 to 10.

    Soulshatter
    Damage against buildings has been halfed.

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